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Exhibit no. 16,964Acc. 2026.16964

EMP RUST DEV

Rust server · in the archive since 13 September 2026

Offline 185.246.84.42:28015 checked 31d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,964top 71%
Last wipe73d agoSun 16 Aug, 21:00 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on EMP RUST DEV mean?

These tags from EMP RUST DEV, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): Build number: 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include EMP RUST DEV?

These Rust Server History lists include EMP RUST DEV: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does EMP RUST DEV run?

On Linux, EMP RUST DEV runs Rust network protocol 2632 and build 161125. The protocol must match to join, and Steam handles that update.

Is EMP RUST DEV online, and how reliable is it?

Offline now, EMP RUST DEV was last seen 31 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is EMP RUST DEV located?

There is no region published by EMP RUST DEV. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.246.84.42:28015.

Wipe log

What is the wipe schedule on EMP RUST DEV?

Its rhythm is not yet clear: too few of EMP RUST DEV's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 73 days 13 hours ago.

Population

How does EMP RUST DEV rank against other Rust servers?

Player hours over the last seven days put EMP RUST DEV at #16,964: a place in the top 71% of all ranked servers.

How busy is EMP RUST DEV?

The last sighting of EMP RUST DEV in the live count was 31 days 20 hours ago; it is offline now.

Rules, map

What are the rules and settings on EMP RUST DEV?

You will not find a gather rate in the name of EMP RUST DEV. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does EMP RUST DEV run?

Seed 1337, size 2,500: such is the procedural map EMP RUST DEV runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join EMP RUST DEV?

Enter client.connect 185.246.84.42:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2632
Protocol Your game must run protocol 2632 to join.
cs161125
Build Build number: 161125.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.