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Exhibit no. 9,356Acc. 2026.9356

Rust-Local

Rust server · in the archive since 24 October 2026

Offline 185.245.40.79:28015 checked 4d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average2peak 2
Rank#9,356top 42%
Last wipe5d agoFri 23 Oct, 18:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust-Local mean?

The game's server browser reads these tags published by Rust-Local: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust-Local?

These Rust Server History lists include Rust-Local: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does Rust-Local run?

On Linux, Rust-Local runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust-Local online, and how reliable is it?

The record shows Rust-Local offline at this moment, last seen 4 days 14 hours ago. It was up for 0 of 96 hours in the last 4 full days, 0% of the time. 24 October 2026 is when Rust Server History first saw it.

Where is Rust-Local located?

No region is published by Rust-Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.245.40.79:28015.

Wipe log

What is the wipe schedule on Rust-Local?

The rhythm of Rust-Local cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 5 days 12 hours ago, the current world is what it runs now.

Player counts

How does Rust-Local rank against other Rust servers?

Player hours over the last seven days put Rust-Local at #9,356: a place in the top 42% of all ranked servers.

How busy is Rust-Local?

The last sighting of Rust-Local in the live count was 4 days 14 hours ago; it is offline now. A seven-day average of 2 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on Rust-Local?

No gather rate is stated in the name of Rust-Local. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Rust-Local run?

The game generates the map on Rust-Local, which is procedural.

Joining the server

How do I join Rust-Local?

Press F1 in Rust to open the console, then enter client.connect 185.245.40.79:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.