This server publishes no banner
Exhibit no. 15,441Acc. 2026.15441
pllm-test-1
Rust server · in the archive since 12 October 2026
Offline 185.226.156.2:28115 checked 16d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on pllm-test-1 mean?
These tags from pllm-test-1, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include pllm-test-1?
The Rust Server History lists that feature pllm-test-1 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does pllm-test-1 run?
On Linux, pllm-test-1 runs Rust network protocol 2634 and build 167584. Steam updates your game for you; joining needs the same protocol.
Is pllm-test-1 online, and how reliable is it?
Offline now, pllm-test-1 was last seen 16 days 17 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 12 October 2026.
Where is pllm-test-1 located?
No region is published by pllm-test-1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.226.156.2:28115.
Wipe log
What is the wipe schedule on pllm-test-1?
The rhythm of pllm-test-1 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 16 days 18 hours ago its current world was made.
Population
How does pllm-test-1 rank against other Rust servers?
Over seven days of player hours, pllm-test-1 ranks #15,441, inside the top 71% of all ranked servers.
How busy is pllm-test-1?
No current count exists for pllm-test-1; it was last seen 16 days 17 hours ago.
Rules, map
What are the rules and settings on pllm-test-1?
You will not find a gather rate in the name of pllm-test-1. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.
Which map does pllm-test-1 run?
A procedural map is what pllm-test-1 runs; the game generates it.
Join record
How do I join pllm-test-1?
Press F1 in Rust to open the console, then enter client.connect 185.226.156.2:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.