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Exhibit no. 15,441Acc. 2026.15441
pllm-test-0
Rust server · in the archive since 12 October 2026
Offline 185.226.156.2:28015 checked 16d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
12 Oct Last seen 12 Oct23:10
a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 00:11 UTCAll times UTC.
The record of each wipe
-
Mon 12 Oct 202623:10 UTC16d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on pllm-test-0 mean?
The game's server browser reads these tags published by pllm-test-0: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include pllm-test-0?
These Rust Server History lists include pllm-test-0: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does pllm-test-0 run?
On Linux, pllm-test-0 runs Rust network protocol 2634 and build 167584. The protocol must match to join, and Steam handles that update.
Is pllm-test-0 online, and how reliable is it?
Offline now, pllm-test-0 was last seen 16 days 4 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 12 October 2026.
Where is pllm-test-0 located?
No region is published by pllm-test-0. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.226.156.2:28015.
Wipe history
What does wipe day look like on pllm-test-0?
0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on pllm-test-0?
Its rhythm is not yet clear: too few of pllm-test-0's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 16 days 5 hours ago its current world was made.
Population
How does pllm-test-0 rank against other Rust servers?
Over seven days of player hours, pllm-test-0 ranks #15,441, inside the top 71% of all ranked servers.
How busy is pllm-test-0?
The last sighting of pllm-test-0 in the live count was 16 days 4 hours ago; it is offline now.
Map and rules
What are the rules and settings on pllm-test-0?
You will not find a gather rate in the name of pllm-test-0. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does pllm-test-0 run?
Generated by the game, the map on pllm-test-0 is procedural.
Join record
How do I join pllm-test-0?
Enter client.connect 185.226.156.2:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.