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Exhibit no. 15,478Acc. 2026.15478

Boat wars Gamemode | Deep Sea Training | Testing

Rust server · in the archive since 16 September 2026

Offline 185.218.195.135:20184 checked 38d ago

moddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,478top 68%
Last wipe43d agoWed 16 Sep, 06:59 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Boat wars Gamemode | Deep Sea Training | Testing mean?

The game's server browser reads these tags published by Boat wars Gamemode | Deep Sea Training | Testing: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Boat wars Gamemode | Deep Sea Training | Testing?

These Rust Server History lists include Boat wars Gamemode | Deep Sea Training | Testing: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Boat wars Gamemode | Deep Sea Training | Testing run?

Rust network protocol 2633 and build 164530 is the build Boat wars Gamemode | Deep Sea Training | Testing runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Boat wars Gamemode | Deep Sea Training | Testing online, and how reliable is it?

The record shows Boat wars Gamemode | Deep Sea Training | Testing offline at this moment, last seen 38 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 16 September 2026 is when Rust Server History first saw it.

Where is Boat wars Gamemode | Deep Sea Training | Testing located?

You will find no region published by Boat wars Gamemode | Deep Sea Training | Testing. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 185.218.195.135:20184.

Wipe history

What is the wipe schedule on Boat wars Gamemode | Deep Sea Training | Testing?

The record holds too few of Boat wars Gamemode | Deep Sea Training | Testing's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 43 days 15 hours ago.

Player counts

How does Boat wars Gamemode | Deep Sea Training | Testing rank against other Rust servers?

Over seven days of player hours, Boat wars Gamemode | Deep Sea Training | Testing ranks #15,478, inside the top 68% of all ranked servers.

How busy is Boat wars Gamemode | Deep Sea Training | Testing?

Boat wars Gamemode | Deep Sea Training | Testing is offline at present, having last been seen 38 days 14 hours ago.

Rules, map

What are the rules and settings on Boat wars Gamemode | Deep Sea Training | Testing?

The name of Boat wars Gamemode | Deep Sea Training | Testing carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does Boat wars Gamemode | Deep Sea Training | Testing run?

Generated by the game, the map on Boat wars Gamemode | Deep Sea Training | Testing is procedural.

How to join

How do I join Boat wars Gamemode | Deep Sea Training | Testing?

Enter client.connect 185.218.195.135:20184 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.