Open every day, at every hour Admission free 11,711 servers and 58,911 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,338Acc. 2026.15338

That random server

Rust server · in the archive since 13 September 2026

Online 185.216.147.167:28080 checked 10m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe98d agoWed 22 Jul, 19:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on That random server mean?

These tags from That random server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): To join, your game has to be on protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include That random server?

These Rust Server History lists include That random server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does That random server run smoothly?

Across the last 48 hours it averaged 97 server fps; the low was 81. As many as 90,952 entities were in the world: buildings, deployables and the rest. Up to 2,656 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does That random server run?

The recorded build for That random server is Rust network protocol 2631 and build 158240 on Windows. Steam updates your game for you; joining needs the same protocol.

Is That random server online, and how reliable is it?

That random server is listed as online now. Going by its reported uptime, it restarted about 26 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is That random server located?

No region is published by That random server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 185.216.147.167:28080 as the address.

Wipe log

What is the wipe schedule on That random server?

The record holds too few of That random server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 98 days 15 hours ago.

Population

How does That random server rank against other Rust servers?

The last seven days of player hours place That random server at #15,338, among the top 69% of all ranked servers.

How busy is That random server?

Against 50 slots, That random server records 0 players right now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on That random server?

The name of That random server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does That random server run?

A procedural map of size 4,000 with seed 5 is what That random server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join That random server?

Entering client.connect 185.216.147.167:28080 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2631
Protocol To join, your game has to be on protocol 2631.
cs158240
Build Build number: 158240.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.