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Exhibit no. 7,164Acc. 2026.7164

Local Rust Test 4000

Rust server · in the archive since 25 October 2026

Offline 185.215.184.188:28015 checked 1d ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average1peak 1
Rank#7,164top 32%
Last wipe3d agoMon 26 Oct, 10:22 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 22:10 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202610:22 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 25 Oct 202617:16 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Rust Test 4000 mean?

The game's server browser reads these tags published by Local Rust Test 4000: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Rust Test 4000?

The Rust Server History lists that feature Local Rust Test 4000 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Local Rust Test 4000 run?

Rust network protocol 2635 and build 168909 is the build Local Rust Test 4000 runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Local Rust Test 4000 online, and how reliable is it?

Offline now, Local Rust Test 4000 was last seen 46 hours ago. It was up for 20 of 72 hours in the last 3 full days, 28% of the time. 25 October 2026 is when Rust Server History first saw it.

Where is Local Rust Test 4000 located?

There is no region published by Local Rust Test 4000. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 185.215.184.188:28015.

Wipe history

What does wipe day look like on Local Rust Test 4000?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Local Rust Test 4000?

The record holds too few of Local Rust Test 4000's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 3 days 10 hours ago its current world was made.

Population

How does Local Rust Test 4000 rank against other Rust servers?

Player hours over the last seven days put Local Rust Test 4000 at #7,164: a place in the top 32% of all ranked servers.

How busy is Local Rust Test 4000?

No current count exists for Local Rust Test 4000; it was last seen 46 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. The busiest hour of the last 48 was 22:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Local Rust Test 4000?

No gather rate is stated in the name of Local Rust Test 4000. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Local Rust Test 4000 run?

A procedural map is what Local Rust Test 4000 runs; the game generates it.

Joining the server

How do I join Local Rust Test 4000?

Press F1 in Rust to open the console, then enter client.connect 185.215.184.188:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.