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Exhibit no. 15,939Acc. 2026.15939

Test Way

Rust server · in the archive since 15 September 2026

Offline 185.207.214.98:35050 checked 24d ago

moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,939top 71%
Last wipe25d agoSun 4 Oct, 19:17 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 22:55 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202614:44 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202613:27 UTC27d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep2 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test Way mean?

These tags from Test Way, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test Way?

These Rust Server History lists include Test Way: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Test Way run?

Rust network protocol 2634 and build 166652 is the build Test Way runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Test Way online, and how reliable is it?

Test Way was last seen 24 days 4 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 15 September 2026 is when Rust Server History first saw it.

Where is Test Way located?

There is no region published by Test Way. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 185.207.214.98:35050 as the address.

Wipe history

What does wipe day look like on Test Way?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Test Way?

Its rhythm is not yet clear: too few of Test Way's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 25 days 8 hours ago.

Player record

How does Test Way rank against other Rust servers?

The last seven days of player hours place Test Way at #15,939, among the top 71% of all ranked servers.

How busy is Test Way?

The last sighting of Test Way in the live count was 24 days 4 hours ago; it is offline now.

Rules, map

What are the rules and settings on Test Way?

The name of Test Way carries no gather rate. The group limit is 100 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Test Way run?

Generated by the game at size 3,750 with seed 1337, the map on Test Way is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

Joining the server

How do I join Test Way?

Enter client.connect 185.207.214.98:35050 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts100
Group limit Teams are capped at 100.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.