This server publishes no banner
Exhibit no. 13,155Acc. 2026.13155
BuildLab
Rust server · in the archive since 30 September 2026
Offline 185.207.139.13:47831 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
30 Sep Last seen 2 Oct17:05
a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 19:20 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202617:05 UTC27d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on BuildLab mean?
You can see the tags BuildLab publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include BuildLab?
The Rust Server History lists that feature BuildLab are: Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does BuildLab run?
The recorded build for BuildLab is Rust network protocol 2634 and build 167398 on Windows. The protocol must match to join, and Steam handles that update.
Is BuildLab online, and how reliable is it?
The record shows BuildLab offline at this moment, last seen 8 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 30 September 2026.
Where is BuildLab located?
You will find no region published by BuildLab. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 185.207.139.13:47831 as the address.
Wipe history
What is the wipe schedule on BuildLab?
The rhythm of BuildLab cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 27 days 10 hours ago.
Population
How does BuildLab rank against other Rust servers?
The last seven days of player hours place BuildLab at #13,155, among the top 59% of all ranked servers.
How busy is BuildLab?
No current count exists for BuildLab; it was last seen 8 days 8 hours ago.
Rules, map
What are the rules and settings on BuildLab?
You will not find a gather rate in the name of BuildLab. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does BuildLab run?
The game generates the map on BuildLab, which is procedural.
Join record
How do I join BuildLab?
Entering client.connect 185.207.139.13:47831 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.