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Exhibit no. 2,862Acc. 2026.2862

Test Server

Rust server · in the archive since 23 September 2026

Offline 185.203.152.138:28015 checked 3d ago

moddedcarbon
To visit
Players now 50/ 50
100% full
7-day average50peak 50
Rank#2,862top 13%
Last wipe10d agoSun 18 Oct, 08:43 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 17:40 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202608:43 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    50
  2. Wed 7 Oct 202612:09 UTC21d ago
    Peak
    50
    Crowd
    –
    Lasted
    10.9 days
    Players before
    50
  3. Thu 1 Oct 202619:17 UTC FW27d ago
    Peak
    93
    Crowd
    held half
    Lasted
    5.7 days
    Players before
    91
  4. Sat 26 Sep 202609:22 UTC32d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
48wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctWed 7 OctThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep29 Sep4 Oct10 Oct23 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test Server mean?

The game's server browser reads these tags published by Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test Server?

These Rust Server History lists include Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

Server entry

Which version of Rust does Test Server run?

The recorded build for Test Server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test Server online, and how reliable is it?

The record shows Test Server offline at this moment, last seen 3 days 9 hours ago. It was up for 4 of 168 hours in the last 7 full days, 2% of the time. First seen by Rust Server History on 23 September 2026.

Where is Test Server located?

There is no region published by Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.203.152.138:28015.

Wipe log

What does wipe day look like on Test Server?

At their busiest, its recent wipes drew an average of 48 players. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Test Server?

No next wipe can be predicted: Test Server wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 10 days 18 hours ago.

Player counts

How does Test Server rank against other Rust servers?

Player hours over the last seven days put Test Server at #2,862: a place in the top 13% of all ranked servers.

How busy is Test Server?

No current count exists for Test Server; it was last seen 3 days 9 hours ago. The seven-day average stands at 50 players; the peak is 50.

Rules, map

What are the rules and settings on Test Server?

The name of Test Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched off.

Joining the server

How do I join Test Server?

Enter client.connect 185.203.152.138:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.