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Exhibit no. 1,283Acc. 2026.1283

USSR |Classic |Для Новичков

Rust server, EU · in the archive since 14 September 2026

Online EU 185.189.255.27:35000 checked 14m ago

weekly wipes vanillaoxide
To visit
Players now 0/ 100
0% full
7-day average6peak 33
Rank#1,283top 6% · #523 in EU
Last wipe6d agoFri 23 Oct, 15:11 UTC · weekly schedule
Next wipe20hFri 30 Oct, 14:53 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202614:51 UTC6d ago
    Peak
    33
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Fri 16 Oct 202614:55 UTC13d ago
    Peak
    25
    Crowd
    halved by day 6
    Lasted
    7 days
    Players before
    5
  3. Fri 9 Oct 202614:53 UTC20d ago
    Peak
    39
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    2
  4. Thu 1 Oct 202617:57 UTC FW28d ago
    Peak
    15
    Crowd
    halved by day 6
    Lasted
    7.9 days
    Players before
    0
  5. Fri 25 Sep 202614:49 UTC34d ago
    Peak
    27
    Crowd
    halved by day 2
    Lasted
    6.1 days
    Players before
    1
  6. Fri 18 Sep 202614:50 UTC41d ago
    Peak
    18
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    0
  7. Thu 17 Sep 202614:55 UTC42d ago
    Peak
    15
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  8. Tue 15 Sep 202610:06 UTC44d ago
    Peak
    4
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    0
  9. Mon 14 Sep 202616:06 UTC45d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

a steady gap

Next wipe Friday 30 October, 14:53 UTC, in 20h. Every 7 days · medium confidence

6.6 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
32wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 20hFri 30 Oct, 14:53 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 7d 20hFri 6 Nov, 14:56 UTC
  4. 14d 20hFri 13 Nov, 14:59 UTC
  5. 21d 20hFri 20 Nov, 15:02 UTC
  6. 28d 20hFri 27 Nov, 15:04 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 35d 20hFri 4 Dec, 15:07 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 28 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on USSR |Classic |Для Новичков mean?

The game's server browser reads these tags published by USSR |Classic |Для Новичков: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include USSR |Classic |Для Новичков?

These Rust Server History lists include USSR |Classic |Для Новичков: European Rust servers, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server entry

Does USSR |Classic |Для Новичков run smoothly?

143 server fps on average over the last 48 hours, never below 103. Buildings, deployables and everything else in the world came to as many as 110,792 entities. Memory use peaked at 3,855 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does USSR |Classic |Для Новичков run?

The recorded build for USSR |Classic |Для Новичков is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is USSR |Classic |Для Новичков online, and how reliable is it?

USSR |Classic |Для Новичков is listed as online now. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 14 September 2026 is when Rust Server History first saw it.

Where is USSR |Classic |Для Новичков located?

The EU tag is how USSR |Classic |Для Новичков lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.27:35000.

Wipe record

What does wipe day look like on USSR |Classic |Для Новичков?

At their busiest, its recent wipes drew an average of 32 players. On the latest wipe, 28 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.

What is the wipe schedule on USSR |Classic |Для Новичков?

The recent interval between wipes on USSR |Classic |Для Новичков is about 6.6 days. Due on Friday 30 October at 14:53 UTC is its next wipe. Made 6 days 3 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.

Population

How does USSR |Classic |Для Новичков rank against other Rust servers?

USSR |Classic |Для Новичков takes #523 in Europe on seven-day player hours, with #1,283 overall and a place in the top 6% of all ranked servers.

How busy is USSR |Classic |Для Новичков?

Of its 100 slots, USSR |Classic |Для Новичков currently has 0 filled. A seven-day average of 6 players is recorded, with a peak of 33. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 3 players.

Rules, map

What are the rules and settings on USSR |Classic |Для Новичков?

No gather rate is stated in the name of USSR |Classic |Для Новичков. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. Plugins in use: Oxide. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does USSR |Classic |Для Новичков run?

Seed 407517, size 4,250: such is the procedural map USSR |Classic |Для Новичков runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join USSR |Classic |Для Новичков?

Entering client.connect 185.189.255.27:35000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://vk.ru/rustussrrus is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.