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Exhibit no. 5,778Acc. 2026.5778
Aurora Combat
Rust server · in the archive since 14 September 2026
Offline 185.189.255.23:35100 checked 8h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
14 Sep Last seen 16 Sep16:45 24 Sep16:06 1 Oct20:31 · FW 6 Oct22:24 16 Oct13:31 17 Oct11:25 19 Oct15:07 20 Oct14:52 3 Nov14:52 5 Nov19:00 · FW 10 Nov14:52 17 Nov14:52 24 Nov14:52 1 Dec14:52 3 Dec19:00 · FW 8 Dec14:52
a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 09:45 UTCAll times UTC.
The record of each wipe
-
Tue 20 Oct 202614:52 UTC9d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 4
-
Mon 19 Oct 202615:07 UTC10d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 1 days
- Players before
- 2
-
Sat 17 Oct 202611:25 UTC12d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 2
-
Fri 16 Oct 202613:31 UTC13d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 2
-
Tue 6 Oct 202622:24 UTC22d ago
- Peak
- 9
- Crowd
- held half
- Lasted
- 9.6 days
- Players before
- 0
-
Thu 1 Oct 202620:31 UTC FW27d ago
- Peak
- 5
- Crowd
- held half
- Lasted
- 5.1 days
- Players before
- 0
-
Thu 24 Sep 202616:06 UTC35d ago
- Peak
- 5
- Crowd
- halved by day 4
- Lasted
- 7.2 days
- Players before
- 0
-
Wed 16 Sep 202616:45 UTC43d ago
- Peak
- 9
- Crowd
- halved by day 3
- Lasted
- 8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 14:52 UTC, in 4d 20h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 20hTue 3 Nov, 14:52 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 11d 20hTue 10 Nov, 14:52 UTC
- 18d 20hTue 17 Nov, 14:52 UTC
- 25d 20hTue 24 Nov, 14:52 UTC
- 32d 20hTue 1 Dec, 14:52 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 39d 20hTue 8 Dec, 14:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Aurora Combat mean?
You can see the tags Aurora Combat publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team cap is 10; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Aurora Combat?
The Rust Server History lists that feature Aurora Combat are: Modded Rust servers: the record and Rust battlefield servers. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server record
Does Aurora Combat run smoothly?
Averaged over the last 48 hours: 509 server fps, with 509 the lowest. Buildings, deployables and everything else in the world came to as many as 1,278 entities. The highest memory use was 971 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Aurora Combat run?
The recorded build for Aurora Combat is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Aurora Combat online, and how reliable is it?
Aurora Combat was last seen 8 hours ago and is offline right now. The uptime it reports puts the last restart at about 43 minutes ago. Of 168 hours in the last 7 full days, 36 were up: 21% of the time. First seen by Rust Server History on 14 September 2026.
Where is Aurora Combat located?
You will find no region published by Aurora Combat. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.189.255.23:35100.
Wipe history
What does wipe day look like on Aurora Combat?
An average peak of 4 players was drawn by its recent wipes. 25 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Aurora Combat?
The prediction follows its tag because the record holds too few of Aurora Combat's wipes to confirm its schedule. On Tuesday 3 November at 14:52 UTC its next wipe is due. Made 9 days 3 hours ago, the current world is what it runs now. The tags list a weekly wipe schedule.
Player counts
How does Aurora Combat rank against other Rust servers?
Player hours over the last seven days put Aurora Combat at #5,778: a place in the top 26% of all ranked servers.
How busy is Aurora Combat?
The last sighting of Aurora Combat in the live count was 8 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 3. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Aurora Combat?
The name of Aurora Combat carries no gather rate. The group limit is 10 players. Recorded as battlefield, with this note: fast PvP with high rates and kits. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Aurora Combat run?
A procedural map of size 3,000 with seed 1 is what Aurora Combat runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.
Joining the server
How do I join Aurora Combat?
Press F1 in Rust to open the console, then enter client.connect 185.189.255.23:35100 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://gamestores.app/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^w,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp50
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.