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Exhibit no. 12,863Acc. 2026.12863

104KA ToP Mod

Rust server · in the archive since 13 September 2026

Online 185.189.255.162:35400 checked 12m ago

monthly wipes moddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak 1
Rank#12,863top 58%
Last wipe12d agoSat 17 Oct, 21:19 UTC · monthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:10 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202621:19 UTC12d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202613:03 UTC14d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    0
  3. Thu 1 Oct 202611:58 UTC28d ago
    Peak
    146+26 in the queue
    Crowd
    –
    Lasted
    14 days
    Players before
    67
  4. Wed 30 Sep 202611:58 UTC29d ago
    Peak
    147+26 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    69
  5. Tue 29 Sep 202611:58 UTC30d ago
    Peak
    147+20 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    73
  6. Mon 28 Sep 202611:58 UTC31d ago
    Peak
    147+19 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    53
  7. Sun 27 Sep 202612:02 UTC32d ago
    Peak
    147+26 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    126
  8. Sat 26 Sep 202611:58 UTC33d ago
    Peak
    147+26 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    120
  9. Fri 25 Sep 202611:58 UTC34d ago
    Peak
    147+18 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    71
  10. Thu 24 Sep 202611:58 UTC35d ago
    Peak
    145+7 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    59
Open the archive box: 10 earlier wipes
  1. Wed 23 Sep 202611:58 UTC36d ago
    Peak
    147+17 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    50
  2. Tue 22 Sep 202611:58 UTC37d ago
    Peak
    147+17 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    60
  3. Mon 21 Sep 202611:58 UTC38d ago
    Peak
    146+11 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    73
  4. Sun 20 Sep 202611:58 UTC39d ago
    Peak
    147+29 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    51
  5. Sat 19 Sep 202611:58 UTC40d ago
    Peak
    148+29 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    102
  6. Fri 18 Sep 202611:58 UTC41d ago
    Peak
    148+18 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    56
  7. Thu 17 Sep 202611:58 UTC42d ago
    Peak
    147+14 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    56
  8. Wed 16 Sep 202611:58 UTC43d ago
    Peak
    147+14 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    31
  9. Tue 15 Sep 202611:58 UTC44d ago
    Peak
    142
    Crowd
    –
    Lasted
    1 days
    Players before
    133
  10. Mon 14 Sep 202611:58 UTC45d ago
    Peak
    142
    Crowd
    –
    Lasted
    1 days
    Players before
    48

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

1 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
50wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct16 Oct23 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 104KA ToP Mod mean?

The game's server browser reads these tags published by 104KA ToP Mod: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): Slot count: 200; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 104KA ToP Mod?

These Rust Server History lists include 104KA ToP Mod: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The record

Does 104KA ToP Mod run smoothly?

93 server fps on average over the last 48 hours, never below 79. As many as 93,750 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,805 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does 104KA ToP Mod run?

Rust network protocol 2634 and build 167781 is the build 104KA ToP Mod runs, on Windows. The protocol must match to join, and Steam handles that update.

Is 104KA ToP Mod online, and how reliable is it?

104KA ToP Mod is listed as online now. The uptime it reports puts the last restart at about 10 days 10 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is 104KA ToP Mod located?

No region is published by 104KA ToP Mod. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 185.189.255.162:35400 as the address.

Wipe record

What does wipe day look like on 104KA ToP Mod?

50 players on average was the busiest its recent wipes drew. 12 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on 104KA ToP Mod?

The force wipe is the only wipe on 104KA ToP Mod, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 12 days 5 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player record

How does 104KA ToP Mod rank against other Rust servers?

Over seven days of player hours, 104KA ToP Mod ranks #12,863, inside the top 58% of all ranked servers.

How busy is 104KA ToP Mod?

Of its 200 slots, 104KA ToP Mod currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on 104KA ToP Mod?

The name of 104KA ToP Mod carries no gather rate. The group limit is 5 players. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does 104KA ToP Mod run?

Generated by the game at size 4,000 with seed 290843, the map on 104KA ToP Mod is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join 104KA ToP Mod?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.162:35400 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://game.104ka.ru.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players Slot count: 200.
ts5
Group limit Teams are capped at 5.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.