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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,898Acc. 2026.3898

HAPER #1

Rust server · in the archive since 13 September 2026

Online 185.189.255.128:35400 checked 9m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average1peak 5
Rank#3,898top 17%
Last wipe7d agoThu 22 Oct, 10:47 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:05 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202610:47 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct 202609:42 UTC12d ago
    Peak
    4
    Crowd
    halved by day 2
    Lasted
    5 days
    Players before
    1
  3. Fri 16 Oct 202615:05 UTC13d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  4. Thu 15 Oct 202600:53 UTC14d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  5. Mon 5 Oct 202612:33 UTC24d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    9.5 days
    Players before
    1
  6. Sat 3 Oct 202618:29 UTC26d ago
    Peak
    7
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  7. Fri 2 Oct 202609:53 UTC27d ago
    Peak
    4
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  8. Fri 2 Oct 202601:06 UTC27d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  9. Thu 1 Oct 202612:43 UTC28d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  10. Fri 25 Sep 202610:03 UTC34d ago
    Peak
    5
    Crowd
    halved by day 3
    Lasted
    6.1 days
    Players before
    0
Open the archive box: 3 earlier wipes
  1. Thu 24 Sep 202610:04 UTC35d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  2. Tue 22 Sep 202611:44 UTC37d ago
    Peak
    4
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  3. Sun 13 Sep 202616:38 UTC46d ago
    Peak
    2
    Crowd
    held half
    Lasted
    8.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246822:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HAPER #1 mean?

The game's server browser reads these tags published by HAPER #1: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include HAPER #1?

The Rust Server History lists that feature HAPER #1 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does HAPER #1 run smoothly?

86 server fps on average over the last 48 hours, never below 68. As many as 93,513 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,981 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does HAPER #1 run?

Rust network protocol 2635 and build 168909 is the build HAPER #1 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is HAPER #1 online, and how reliable is it?

HAPER #1 is listed as online now. Going by its reported uptime, it restarted about 17 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is HAPER #1 located?

You will find no region published by HAPER #1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.189.255.128:35400.

Wipe history

What does wipe day look like on HAPER #1?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 31 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on HAPER #1?

There is no next wipe to predict on HAPER #1, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 7 days 10 hours ago, the current world is what it runs now.

Population

How does HAPER #1 rank against other Rust servers?

Player hours over the last seven days put HAPER #1 at #3,898: a place in the top 17% of all ranked servers.

How busy is HAPER #1?

0 players are on HAPER #1 at present, from 100 slots. Stored history gives a seven-day average of 1 players and a peak of 5. Stored history puts the busiest hour of the past 48 at 18:00 UTC, averaging 4 players.

Map and rules

What are the rules and settings on HAPER #1?

You will not find a gather rate in the name of HAPER #1. The group limit is 10 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does HAPER #1 run?

Generated by the game at size 4,000 with seed 2006006615, the map on HAPER #1 is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join HAPER #1?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.128:35400 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/MN5qPd5JDZ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players The server holds 100 slots.
ts10
Group limit Teams are capped at 10.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.