The server's own banner, as it publishes it
Exhibit no. 888Acc. 2026.0888
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Rust server, EU · in the archive since 13 September 2026
Online EU 185.189.255.110:35300 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 20 Sep08:56 22 Sep08:58 24 Sep08:58 26 Sep08:58 28 Sep08:58 30 Sep08:56 2 Oct08:56 4 Oct08:57 6 Oct08:56 8 Oct08:57 10 Oct08:57 12 Oct08:58 14 Oct08:59 16 Oct08:58 18 Oct08:57 20 Oct08:57 22 Oct09:56 24 Oct09:03 26 Oct10:09 28 Oct08:59 30 Oct08:06 1 Nov07:14 3 Nov06:21 5 Nov19:00 · FW 7 Nov04:36 9 Nov03:44 11 Nov02:51 13 Nov01:59
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:55 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202608:59 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 6
-
Mon 26 Oct 202610:09 UTC3d ago
- Peak
- 33
- Crowd
- –
- Lasted
- 2 days
- Players before
- 9
-
Sat 24 Oct 202609:03 UTC5d ago
- Peak
- 40
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 13
-
Thu 22 Oct 202609:56 UTC7d ago
- Peak
- 47
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 9
-
Tue 20 Oct 202608:57 UTC9d ago
- Peak
- 32
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 5
-
Sun 18 Oct 202608:57 UTC11d ago
- Peak
- 38
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 8
-
Fri 16 Oct 202608:58 UTC13d ago
- Peak
- 38
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 11
-
Wed 14 Oct 202608:59 UTC15d ago
- Peak
- 35
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 5
-
Mon 12 Oct 202608:58 UTC17d ago
- Peak
- 21
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 7
-
Sat 10 Oct 202608:57 UTC19d ago
- Peak
- 34+1 in the queue
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 10
Open the archive box: 10 earlier wipes
-
Thu 8 Oct 202608:57 UTC21d ago
- Peak
- 35+2 in the queue
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 8
-
Tue 6 Oct 202608:56 UTC23d ago
- Peak
- 28
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 5
-
Sun 4 Oct 202608:57 UTC25d ago
- Peak
- 39+3 in the queue
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 13
-
Fri 2 Oct 202608:56 UTC27d ago
- Peak
- 16
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 5
-
Wed 30 Sep 202608:56 UTC29d ago
- Peak
- 29
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 3
-
Mon 28 Sep 202608:58 UTC31d ago
- Peak
- 33+1 in the queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 10
-
Sat 26 Sep 202608:58 UTC33d ago
- Peak
- 42+1 in the queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 26
-
Thu 24 Sep 202608:58 UTC35d ago
- Peak
- 37+2 in the queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 9
-
Tue 22 Sep 202608:58 UTC37d ago
- Peak
- 35+2 in the queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 6
-
Sun 20 Sep 202608:56 UTC39d ago
- Peak
- 45+2 in the queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
a steady gap
Next wipe Friday 30 October, 08:06 UTC, in 5h. Every 47 hours · medium confidence
Coming wipes
- 5hFri 30 Oct, 08:06 UTC
- 2d 4hSun 1 Nov, 07:14 UTC
- 4d 3hTue 3 Nov, 06:21 UTC
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 8d 1hSat 7 Nov, 04:36 UTC
- 10d 0hMon 9 Nov, 03:44 UTC
- 11d 23hWed 11 Nov, 02:51 UTC
- 13d 22hFri 13 Nov, 01:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea mean?
The game's server browser reads these tags published by CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
These Rust Server History lists include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: 2x Rust servers: the record, Duo Rust servers, European Rust servers, Modded Rust servers: the record and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.
The record
Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run smoothly?
Averaged over the last 48 hours: 473 server fps, with 339 the lowest. Buildings, deployables and everything else in the world came to as many as 9,934 entities. Memory use peaked at 1,531 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?
Rust network protocol 2635 and build 168909 is the build CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs, on Windows. The protocol must match to join, and Steam handles that update.
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online, and how reliable is it?
The live count shows CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online right now. Going by its reported uptime, it restarted about 1 hours ago. It was up for 166 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea located?
The EU tag is how CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.189.255.110:35300.
Wipe record
What does wipe day look like on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
40 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.
What is the wipe schedule on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
About every 2 days lately is the interval at which CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has wiped. On Friday 30 October at 08:06 UTC its next wipe is due. The world it runs now dates from 42 hours ago. Its tags carry a weekly wipe schedule.
Player record
How does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea rank against other Rust servers?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea ranks #888 on seven-day player hours: top 4% overall and #391 in Europe. Ranked against other duo servers, it stands at #69.
How busy is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Against 50 slots, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea records 2 players right now. Stored history gives a seven-day average of 12 players and a peak of 40. An average of 34 players at 14:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The name states a 2x gather rate for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. A group may hold 2 players at most (duo). Under game mode, the entry reads battlefield, fast PvP with high rates and kits. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?
Seed 495277566, size 1,000: such is the procedural map CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: CHOYKA MAPS.
Join record
How do I join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Enter client.connect 185.189.255.110:35300 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://choyka.gamestores.app/#/app/store/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp50
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.