This server publishes no banner
Exhibit no. 9,868Acc. 2026.9868
BuildLab
Rust server · in the archive since 14 October 2026
Offline 185.181.62.121:47831 checked 20h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
14 Oct Last seen 21 Oct20:02
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 17:00 UTCAll times UTC.
The record of each wipe
-
Wed 21 Oct 202620:02 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on BuildLab mean?
You can see the tags BuildLab publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include BuildLab?
The Rust Server History lists that feature BuildLab are: Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does BuildLab run?
The recorded build for BuildLab is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is BuildLab online, and how reliable is it?
Offline now, BuildLab was last seen 20 hours ago. It was up for 4 of 168 hours in the last 7 full days, 2% of the time. The first sighting by Rust Server History was on 14 October 2026.
Where is BuildLab located?
You will find no region published by BuildLab. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.181.62.121:47831.
Wipe log
What is the wipe schedule on BuildLab?
Its rhythm is not yet clear: too few of BuildLab's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 17 hours ago its current world was made.
Player record
How does BuildLab rank against other Rust servers?
The last seven days of player hours place BuildLab at #9,868, among the top 44% of all ranked servers.
How busy is BuildLab?
BuildLab is offline at present, having last been seen 20 hours ago. The seven-day average stands at 1 players; the peak is 1. The busiest hour of the last 48 was 14:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on BuildLab?
You will not find a gather rate in the name of BuildLab. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does BuildLab run?
Generated by the game, the map on BuildLab is procedural.
Joining the server
How do I join BuildLab?
Enter client.connect 185.181.62.121:47831 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.