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Exhibit no. 13,767Acc. 2026.13767
My Dev Server
Rust server · in the archive since 25 September 2026
Offline 185.181.37.110:28015 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
25 Sep Last seen 25 Sep13:50 27 Sep20:30 1 Oct20:30 · FW 3 Oct08:13
a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 13:55 UTCAll times UTC.
The record of each wipe
-
Sat 3 Oct 202608:13 UTC25d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct 202620:30 UTC FW27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Sun 27 Sep 202620:30 UTC31d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 1
-
Fri 25 Sep 202613:50 UTC33d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on My Dev Server mean?
These tags from My Dev Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include My Dev Server?
These Rust Server History lists include My Dev Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does My Dev Server run?
The recorded build for My Dev Server is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is My Dev Server online, and how reliable is it?
My Dev Server was last seen 22 days 17 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 25 September 2026.
Where is My Dev Server located?
You will find no region published by My Dev Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 185.181.37.110:28015 as the address.
Wipe log
What does wipe day look like on My Dev Server?
1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on My Dev Server?
No next wipe can be predicted: My Dev Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 25 days 18 hours ago.
Player counts
How does My Dev Server rank against other Rust servers?
The last seven days of player hours place My Dev Server at #13,767, among the top 61% of all ranked servers.
How busy is My Dev Server?
The last sighting of My Dev Server in the live count was 22 days 17 hours ago; it is offline now.
Rules, map
What are the rules and settings on My Dev Server?
The name of My Dev Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.
Which map does My Dev Server run?
The game generates the map on My Dev Server, which is procedural.
Joining the server
How do I join My Dev Server?
Entering client.connect 185.181.37.110:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.