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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,129Acc. 2026.7129

CZ/SK Virtual-Life PVE

Rust server, EU · in the archive since 11 October 2026

Online EU 185.180.2.48:28720 checked 8m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 30
0% full
7-day average0peak 2
Rank#7,129top 32% · #1997 in EU
Last wipe13d agoThu 15 Oct, 23:18 UTC · monthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:40 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202623:12 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on CZ/SK Virtual-Life PVE mean?

You can see the tags CZ/SK Virtual-Life PVE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^k (Build server): A server for practising and designing bases; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include CZ/SK Virtual-Life PVE?

The Rust Server History lists that feature CZ/SK Virtual-Life PVE are: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server entry

Does CZ/SK Virtual-Life PVE run smoothly?

Across the last 48 hours it averaged 23 server fps; the low was 19. Buildings, deployables and everything else in the world came to as many as 70,653 entities. Up to 3,745 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does CZ/SK Virtual-Life PVE run?

Rust network protocol 2635 and build 168909 is the build CZ/SK Virtual-Life PVE runs, on Linux. The protocol must match to join, and Steam handles that update.

Is CZ/SK Virtual-Life PVE online, and how reliable is it?

CZ/SK Virtual-Life PVE is listed as online now. About 19 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 11 October 2026.

Where is CZ/SK Virtual-Life PVE located?

In Europe, CZ/SK Virtual-Life PVE lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 185.180.2.48:28720 as the address.

Wipe record

What does wipe day look like on CZ/SK Virtual-Life PVE?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on CZ/SK Virtual-Life PVE?

Once a month CZ/SK Virtual-Life PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 13 days 2 hours ago. A monthly wipe schedule is published in its tags.

Player counts

How does CZ/SK Virtual-Life PVE rank against other Rust servers?

Seven days of player hours rank CZ/SK Virtual-Life PVE at #7,129, in the top 32% of all ranked servers; within Europe it is #1,997.

How busy is CZ/SK Virtual-Life PVE?

Against 30 slots, CZ/SK Virtual-Life PVE records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 12:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on CZ/SK Virtual-Life PVE?

The name of CZ/SK Virtual-Life PVE carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as build & creative, with this note: no gathering: sandbox building. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does CZ/SK Virtual-Life PVE run?

A procedural map of size 5,800 with seed 1411611456 is what CZ/SK Virtual-Life PVE runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Join record

How do I join CZ/SK Virtual-Life PVE?

Press F1 in Rust to open the console, then enter client.connect 185.180.2.48:28720 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^k
Build server A server for practising and designing bases.
^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.