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Exhibit no. 9,867Acc. 2026.9867

CZ/EU PVE 4 fun

Rust server, EU · in the archive since 13 September 2026

Online EU 185.180.2.43:28189 checked 7m ago

moddedoxidepve
To visit
Players now 0/ 30
0% full
7-day average0peak 1
Rank#9,867top 44% · #2245 in EU
Last wipe27d agoThu 1 Oct, 20:13 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:50 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:46 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202616:35 UTC30d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

0510152009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on CZ/EU PVE 4 fun mean?

You can see the tags CZ/EU PVE 4 fun publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include CZ/EU PVE 4 fun?

These Rust Server History lists include CZ/EU PVE 4 fun: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does CZ/EU PVE 4 fun run smoothly?

20 server fps on average over the last 48 hours, never below 20. Buildings, deployables and everything else in the world came to as many as 33,914 entities. Up to 1,702 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does CZ/EU PVE 4 fun run?

On Linux, CZ/EU PVE 4 fun runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is CZ/EU PVE 4 fun online, and how reliable is it?

At this moment CZ/EU PVE 4 fun is online. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is CZ/EU PVE 4 fun located?

The EU tag is how CZ/EU PVE 4 fun lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 185.180.2.43:28189.

Wipe record

What does wipe day look like on CZ/EU PVE 4 fun?

1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on CZ/EU PVE 4 fun?

The rhythm of CZ/EU PVE 4 fun cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 12 hours ago, the current world is what it runs now.

Player record

How does CZ/EU PVE 4 fun rank against other Rust servers?

CZ/EU PVE 4 fun ranks #9,867 on seven-day player hours: top 44% overall and #2,245 in Europe.

How busy is CZ/EU PVE 4 fun?

0 players are on CZ/EU PVE 4 fun at present, from 30 slots. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on CZ/EU PVE 4 fun?

No gather rate is stated in the name of CZ/EU PVE 4 fun. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does CZ/EU PVE 4 fun run?

Seed 1526409129, size 2,500: such is the procedural map CZ/EU PVE 4 fun runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join CZ/EU PVE 4 fun?

Enter client.connect 185.180.2.43:28189 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,^p,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.