The server's own banner, as it publishes it
Exhibit no. 997Acc. 2026.0997
[AE] Facepunch 2
Rust server · in the archive since 13 September 2026
Online 185.179.203.164:28015 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:42 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:15 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:42 UTC FW28d ago
- Peak
- 28
- Crowd
- –
- Lasted
- running
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs [AE] Facepunch 2?
The same operator most likely runs [AE] Facepunch 2 and 124 other servers we track, as all publish a playrust.com hostname.
What do the server tags on [AE] Facepunch 2 mean?
The game's server browser reads these tags published by [AE] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [AE] Facepunch 2?
The Rust Server History lists that feature [AE] Facepunch 2 are: Rust tutorial servers: the record, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
The record
Does [AE] Facepunch 2 run smoothly?
121 server fps on average over the last 48 hours, never below 75. As many as 141,163 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,342 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [AE] Facepunch 2 run?
The recorded build for [AE] Facepunch 2 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is [AE] Facepunch 2 online, and how reliable is it?
At this moment [AE] Facepunch 2 is online. Going by its reported uptime, it restarted about 14 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is [AE] Facepunch 2 located?
No region is published by [AE] Facepunch 2. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.179.203.164:28015.
Wipe history
What does wipe day look like on [AE] Facepunch 2?
28 players on average was the busiest its recent wipes drew. On the latest wipe, 27 hours after the wipe, the crowd peaked.
What is the wipe schedule on [AE] Facepunch 2?
[AE] Facepunch 2 wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 28 days 2 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Player counts
How does [AE] Facepunch 2 rank against other Rust servers?
Player hours over the last seven days put [AE] Facepunch 2 at #997: a place in the top 4% of all ranked servers.
How busy is [AE] Facepunch 2?
15 players are on [AE] Facepunch 2 at present, from 350 slots. The seven-day average stands at 9 players; the peak is 26. An average of 19 players at 19:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on [AE] Facepunch 2?
The name of [AE] Facepunch 2 carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The in-game Official tab of Rust lists it. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does [AE] Facepunch 2 run?
Generated by the game at size 4,500 with seed 1120603257, the map on [AE] Facepunch 2 is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join [AE] Facepunch 2?
Enter client.connect 185.179.203.164:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.