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Exhibit no. 15,920Acc. 2026.15920

Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|

Rust server · in the archive since 15 September 2026

Offline 185.172.175.236:28085 checked 26d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,920top 70%
Last wipe55d agoThu 3 Sep, 18:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| mean?

You can see the tags Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

These Rust Server History lists include Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| run?

On Windows, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| runs Rust network protocol 2633 and build 162929. Steam updates your game for you; joining needs the same protocol.

Is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| online, and how reliable is it?

Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| was last seen 26 days 11 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 15 September 2026.

Where is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| located?

There is no region published by Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 185.172.175.236:28085 as the address.

Wipe record

What is the wipe schedule on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

The record holds too few of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 55 days 8 hours ago.

Player counts

How does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| rank against other Rust servers?

Player hours over the last seven days put Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| at #15,920: a place in the top 70% of all ranked servers.

How busy is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline at present, having last been seen 26 days 11 hours ago.

Rules and settings

What are the rules and settings on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

You will not find a gather rate in the name of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| run?

Generated by the game at size 4,500 with seed 1610899211, the map on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

Entering client.connect 185.172.175.236:28085 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.