Open every day, at every hour Admission free 11,714 servers and 56,753 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,836Acc. 2026.15836

TroubleChute

Rust server · in the archive since 9 October 2026

Offline 185.165.242.69:28015 checked 20d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,836top 72%
Last wipe25d agoSat 3 Oct, 13:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TroubleChute mean?

The game's server browser reads these tags published by TroubleChute: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TroubleChute?

The Rust Server History lists that feature TroubleChute are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does TroubleChute run?

On Windows, TroubleChute runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is TroubleChute online, and how reliable is it?

TroubleChute was last seen 20 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 9 October 2026.

Where is TroubleChute located?

You will find no region published by TroubleChute. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.165.242.69:28015.

Wipe history

What is the wipe schedule on TroubleChute?

Its rhythm is not yet clear: too few of TroubleChute's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 20 hours ago, the current world is what it runs now.

Player counts

How does TroubleChute rank against other Rust servers?

The last seven days of player hours place TroubleChute at #15,836, among the top 72% of all ranked servers.

How busy is TroubleChute?

The last sighting of TroubleChute in the live count was 20 days 6 hours ago; it is offline now.

Map and rules

What are the rules and settings on TroubleChute?

No gather rate is stated in the name of TroubleChute. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.

Which map does TroubleChute run?

Generated by the game, the map on TroubleChute is procedural.

Joining the server

How do I join TroubleChute?

Entering client.connect 185.165.242.69:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.