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Exhibit no. 1,644Acc. 2026.1644

RolePlayRust #1

Rust server · in the archive since 13 September 2026

Online 185.158.112.236:10000 checked 2h ago

moddedoxide
To visit
Players now 8/ 10
80% full
7-day average3peak 11
Rank#1,644top 7%
Last wipe12d agoFri 16 Oct, 14:26 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202614:26 UTC12d ago
    Peak
    18
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Thu 1 Oct 202619:31 UTC FW26d ago
    Peak
    24+1 in the queue
    Crowd
    halved by day 6
    Lasted
    14.8 days
    Players before
    1
  3. Thu 17 Sep 202619:05 UTC40d ago
    Peak
    17+1 in the queue
    Crowd
    halved by day 12
    Lasted
    14 days
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
20wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RolePlayRust #1 mean?

The game's server browser reads these tags published by RolePlayRust #1: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts20 (Group limit): A team may hold no more than 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RolePlayRust #1?

These Rust Server History lists include RolePlayRust #1: Modded Rust servers: the record and Rust roleplay servers on record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does RolePlayRust #1 run smoothly?

78 server fps on average over the last 48 hours, never below 3. As many as 146,938 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,203 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RolePlayRust #1 run?

Rust network protocol 2635 and build 168909 is the build RolePlayRust #1 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RolePlayRust #1 online, and how reliable is it?

At this moment RolePlayRust #1 is online. The uptime it reports puts the last restart at about 17 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is RolePlayRust #1 located?

There is no region published by RolePlayRust #1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 185.158.112.236:10000 as the address.

Wipe history

What does wipe day look like on RolePlayRust #1?

An average peak of 20 players was drawn by its recent wipes. At 3 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 9 it fell below half in the wipes where it did not hold.

What is the wipe schedule on RolePlayRust #1?

No next wipe can be predicted: RolePlayRust #1 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 12 days 4 hours ago, the current world is what it runs now.

Player record

How does RolePlayRust #1 rank against other Rust servers?

The last seven days of player hours place RolePlayRust #1 at #1,644, among the top 7% of all ranked servers.

How busy is RolePlayRust #1?

8 players are on RolePlayRust #1 at present, from 10 slots. Stored history gives a seven-day average of 3 players and a peak of 11. The busiest hour of the last 48 was 17:00 UTC, averaging 8 players.

Rules, map

What are the rules and settings on RolePlayRust #1?

The name of RolePlayRust #1 carries no gather rate. The group limit is 20 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RolePlayRust #1 run?

Seed 2147483647, size 4,500: such is the procedural map RolePlayRust #1 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join RolePlayRust #1?

Entering client.connect 185.158.112.236:10000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rprust.gamestores.app/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts20
Group limit A team may hold no more than 20.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.