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Exhibit no. 15,318Acc. 2026.15318

OPEN TEST | IRON HAVEN | PvE

Rust server · in the archive since 7 October 2026

Online 185.156.53.136:26271 checked 8m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe21d agoWed 7 Oct, 17:34 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:05 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202617:15 UTC21d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on OPEN TEST | IRON HAVEN | PvE mean?

You can see the tags OPEN TEST | IRON HAVEN | PvE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include OPEN TEST | IRON HAVEN | PvE?

The Rust Server History lists that feature OPEN TEST | IRON HAVEN | PvE are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does OPEN TEST | IRON HAVEN | PvE run smoothly?

58 server fps on average over the last 48 hours, never below 42. As many as 88,610 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,905 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does OPEN TEST | IRON HAVEN | PvE run?

Rust network protocol 2635 and build 168909 is the build OPEN TEST | IRON HAVEN | PvE runs, on Linux. The protocol must match to join, and Steam handles that update.

Is OPEN TEST | IRON HAVEN | PvE online, and how reliable is it?

At this moment OPEN TEST | IRON HAVEN | PvE is online. Going by its reported uptime, it restarted about 8 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 7 October 2026.

Where is OPEN TEST | IRON HAVEN | PvE located?

No region is published by OPEN TEST | IRON HAVEN | PvE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.156.53.136:26271.

Wipe log

What does wipe day look like on OPEN TEST | IRON HAVEN | PvE?

An average peak of 3 players was drawn by its recent wipes. At 4 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on OPEN TEST | IRON HAVEN | PvE?

The rhythm of OPEN TEST | IRON HAVEN | PvE cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 18 hours ago.

Player counts

How does OPEN TEST | IRON HAVEN | PvE rank against other Rust servers?

The last seven days of player hours place OPEN TEST | IRON HAVEN | PvE at #15,318, among the top 69% of all ranked servers.

How busy is OPEN TEST | IRON HAVEN | PvE?

Against 100 slots, OPEN TEST | IRON HAVEN | PvE records 0 players right now. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on OPEN TEST | IRON HAVEN | PvE?

You will not find a gather rate in the name of OPEN TEST | IRON HAVEN | PvE. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does OPEN TEST | IRON HAVEN | PvE run?

A procedural map of size 4,000 with seed 1337 is what OPEN TEST | IRON HAVEN | PvE runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

How to join

How do I join OPEN TEST | IRON HAVEN | PvE?

Entering client.connect 185.156.53.136:26271 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.