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Exhibit no. 15,276Acc. 2026.15276

Local server 261

Rust server · in the archive since 14 September 2026

Offline 185.146.212.254:28015 checked 2h ago

modded
To visit
Players now 0/ 85
0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe31d agoMon 28 Sep, 16:23 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 19:55 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202614:46 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202616:23 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    21.9 days
    Players before
    0
  3. Sun 27 Sep 202619:10 UTC32d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 28 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 30 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0012:0013:0014:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Local server 261 mean?

These tags from Local server 261, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp85 (Max players): 85 slots are set on this server; v2332 (Protocol): The server runs game protocol 2332; matching it is required to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): Oxide, also known as uMod, is the plugin framework in use; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Local server 261?

The Rust Server History lists that feature Local server 261 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.

Server record

Which version of Rust does Local server 261 run?

On Windows, Local server 261 runs Rust network protocol 2332. Steam updates your game for you; joining needs the same protocol.

Is Local server 261 online, and how reliable is it?

Local server 261 was last seen 2 hours ago and is offline right now. It was up for 6 of 168 hours in the last 7 full days, 4% of the time. First seen by Rust Server History on 14 September 2026.

Where is Local server 261 located?

You will find no region published by Local server 261. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.146.212.254:28015.

Wipe history

What does wipe day look like on Local server 261?

An average peak of 0 players was drawn by its recent wipes. At 30 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Local server 261?

No next wipe can be predicted: Local server 261 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 6 hours ago.

Player record

How does Local server 261 rank against other Rust servers?

The last seven days of player hours place Local server 261 at #15,276, among the top 69% of all ranked servers.

How busy is Local server 261?

No current count exists for Local server 261; it was last seen 2 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Local server 261?

No gather rate is stated in the name of Local server 261. No group limit is recorded. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. VAC from Valve is switched on.

Join record

How do I join Local server 261?

Press F1 in Rust to open the console, then enter client.connect 185.146.212.254:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp85,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode This server runs standard Rust survival.
mp85
Max players 85 slots are set on this server.
v2332
Protocol The server runs game protocol 2332; matching it is required to join.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Mods and access

oxide
Oxide Oxide, also known as uMod, is the plugin framework in use.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.