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The server's own banner, as it publishes it

Exhibit no. 12,988Acc. 2026.12988

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Rust server · in the archive since 3 October 2026

Offline 185.135.81.17:35000 checked 10d ago

2x weekly wipes moddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#12,988top 59%
Last wipe20d agoFri 9 Oct, 00:59 UTC · weekly schedule
Next wipe16hFri 30 Oct, 00:59 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202600:59 UTC20d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202602:50 UTC26d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:59 UTC, in 16h. Its weekly schedule tag · low confidence

5.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 16hFri 30 Oct, 00:59 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 7d 16hFri 6 Nov, 00:59 UTC
  4. 14d 16hFri 13 Nov, 00:59 UTC
  5. 21d 16hFri 20 Nov, 00:59 UTC
  6. 28d 16hFri 27 Nov, 00:59 UTC
  7. 35d 10hThu 3 Dec, 19:00 UTCFW
  8. 35d 16hFri 4 Dec, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct21 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) mean?

These tags from Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

These Rust Server History lists include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Server record

Which version of Rust does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run?

The recorded build for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) online, and how reliable is it?

Offline now, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) was last seen 10 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 3 October 2026 is when Rust Server History first saw it.

Where is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) located?

You will find no region published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.135.81.17:35000.

Wipe history

What does wipe day look like on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

At their busiest, its recent wipes drew an average of 2 players. At 10 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The prediction follows its tag, as too few of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s wipes are on record to confirm its schedule. On Friday 30 October at 00:59 UTC its next wipe is due. Made 20 days 7 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.

Population

How does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) rank against other Rust servers?

The last seven days of player hours place Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) at #12,988, among the top 59% of all ranked servers.

How busy is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is offline at present, having last been seen 10 days 11 hours ago.

Map and rules

What are the rules and settings on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

2x gathering is what the name of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) records. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run?

A procedural map of size 4,000 with seed 621411223 is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

Join record

How do I join Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Enter client.connect 185.135.81.17:35000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.