The server's own banner, as it publishes it
Exhibit no. 12,988Acc. 2026.12988
Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)
Rust server · in the archive since 3 October 2026
Offline 185.135.81.17:35000 checked 10d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
3 Oct Last seen 3 Oct02:50 9 Oct00:59 30 Oct00:59 5 Nov19:00 · FW 6 Nov00:59 13 Nov00:59 20 Nov00:59 27 Nov00:59 3 Dec19:00 · FW 4 Dec00:59
a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 21:00 UTCAll times UTC.
The record of each wipe
-
Fri 9 Oct 202600:59 UTC20d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 3 Oct 202602:50 UTC26d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 5.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 00:59 UTC, in 16h. Its weekly schedule tag · low confidence
Coming wipes
- 16hFri 30 Oct, 00:59 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 7d 16hFri 6 Nov, 00:59 UTC
- 14d 16hFri 13 Nov, 00:59 UTC
- 21d 16hFri 20 Nov, 00:59 UTC
- 28d 16hFri 27 Nov, 00:59 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 35d 16hFri 4 Dec, 00:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) mean?
These tags from Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
These Rust Server History lists include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Server record
Which version of Rust does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run?
The recorded build for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.
Is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) online, and how reliable is it?
Offline now, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) was last seen 10 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 3 October 2026 is when Rust Server History first saw it.
Where is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) located?
You will find no region published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 185.135.81.17:35000.
Wipe history
What does wipe day look like on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
At their busiest, its recent wipes drew an average of 2 players. At 10 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.
What is the wipe schedule on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
The prediction follows its tag, as too few of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s wipes are on record to confirm its schedule. On Friday 30 October at 00:59 UTC its next wipe is due. Made 20 days 7 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.
Population
How does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) rank against other Rust servers?
The last seven days of player hours place Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) at #12,988, among the top 59% of all ranked servers.
How busy is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is offline at present, having last been seen 10 days 11 hours ago.
Map and rules
What are the rules and settings on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
2x gathering is what the name of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) records. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run?
A procedural map of size 4,000 with seed 621411223 is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
Join record
How do I join Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Enter client.connect 185.135.81.17:35000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.