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Exhibit no. 15,881Acc. 2026.15881

[PVE] SafeZone x0.5

Rust server · in the archive since 16 September 2026

Offline 185.124.153.76:28015 checked 17d ago

0.5x moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,881top 72%
Last wipe24d agoSat 3 Oct, 10:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 16:40 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202610:47 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [PVE] SafeZone x0.5 mean?

The game's server browser reads these tags published by [PVE] SafeZone x0.5: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [PVE] SafeZone x0.5?

The Rust Server History lists that feature [PVE] SafeZone x0.5 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does [PVE] SafeZone x0.5 run?

The recorded build for [PVE] SafeZone x0.5 is Rust network protocol 2634 and build 166652 on Linux. The protocol must match to join, and Steam handles that update.

Is [PVE] SafeZone x0.5 online, and how reliable is it?

Offline now, [PVE] SafeZone x0.5 was last seen 17 days ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 16 September 2026.

Where is [PVE] SafeZone x0.5 located?

No region is published by [PVE] SafeZone x0.5. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 185.124.153.76:28015 as the address.

Wipe history

What does wipe day look like on [PVE] SafeZone x0.5?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [PVE] SafeZone x0.5?

The rhythm of [PVE] SafeZone x0.5 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 6 hours ago its current world was made.

Player record

How does [PVE] SafeZone x0.5 rank against other Rust servers?

The last seven days of player hours place [PVE] SafeZone x0.5 at #15,881, among the top 72% of all ranked servers.

How busy is [PVE] SafeZone x0.5?

No current count exists for [PVE] SafeZone x0.5; it was last seen 17 days ago.

Map and rules

What are the rules and settings on [PVE] SafeZone x0.5?

0.5x gathering is what the name of [PVE] SafeZone x0.5 records. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does [PVE] SafeZone x0.5 run?

Generated by the game at size 4,250 with seed 520261016, the map on [PVE] SafeZone x0.5 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join [PVE] SafeZone x0.5?

Entering client.connect 185.124.153.76:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.