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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,134Acc. 2026.15134

duTchbot Build

Rust server · in the archive since 13 September 2026

Offline 184.19.30.149:28015 checked 45d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,134no region published
Last wipe66d agoSun 23 Aug, 21:45 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on duTchbot Build mean?

You can see the tags duTchbot Build publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include duTchbot Build?

These Rust Server History lists include duTchbot Build: Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does duTchbot Build run?

The recorded build for duTchbot Build is Rust network protocol 2632 and build 161125 on Linux. The protocol must match to join, and Steam handles that update.

Is duTchbot Build online, and how reliable is it?

duTchbot Build was last seen 45 days 5 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is duTchbot Build located?

You will find no region published by duTchbot Build. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 184.19.30.149:28015.

Wipe history

What is the wipe schedule on duTchbot Build?

The rhythm of duTchbot Build cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 66 days 8 hours ago its current world was made.

Player counts

How does duTchbot Build rank against other Rust servers?

Player hours over the last seven days put duTchbot Build at #15,134: a place in the top – of all ranked servers.

How busy is duTchbot Build?

The last sighting of duTchbot Build in the live count was 45 days 5 hours ago; it is offline now.

Rules and settings

What are the rules and settings on duTchbot Build?

The name of duTchbot Build carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does duTchbot Build run?

A procedural map is what duTchbot Build runs; the game generates it.

Join record

How do I join duTchbot Build?

Enter client.connect 184.19.30.149:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2632
Protocol Your game must run protocol 2632 to join.
cs161125
Build Build number: 161125.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.