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Exhibit no. 15,996Acc. 2026.15996

CrustyRusty test rig

Rust server · in the archive since 2 October 2026

Offline 183.89.6.194:28115 checked 25d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe25d agoSat 3 Oct, 12:53 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 3 Oct 2026, 21:40 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202612:53 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202614:37 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on CrustyRusty test rig mean?

These tags from CrustyRusty test rig, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include CrustyRusty test rig?

These Rust Server History lists include CrustyRusty test rig: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does CrustyRusty test rig run?

Rust network protocol 2634 and build 166652 is the build CrustyRusty test rig runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is CrustyRusty test rig online, and how reliable is it?

CrustyRusty test rig was last seen 25 days 10 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 2 October 2026.

Where is CrustyRusty test rig located?

There is no region published by CrustyRusty test rig. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 183.89.6.194:28115.

Wipe log

What does wipe day look like on CrustyRusty test rig?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 2 hours after the wipe, the crowd peaked.

What is the wipe schedule on CrustyRusty test rig?

The rhythm of CrustyRusty test rig cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 25 days 19 hours ago.

Player record

How does CrustyRusty test rig rank against other Rust servers?

Player hours over the last seven days put CrustyRusty test rig at #15,996: a place in the top 71% of all ranked servers.

How busy is CrustyRusty test rig?

The last sighting of CrustyRusty test rig in the live count was 25 days 10 hours ago; it is offline now.

Rules and settings

What are the rules and settings on CrustyRusty test rig?

No gather rate is stated in the name of CrustyRusty test rig. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does CrustyRusty test rig run?

The game generates the map on CrustyRusty test rig, which is procedural.

Join record

How do I join CrustyRusty test rig?

Entering client.connect 183.89.6.194:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.