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Exhibit no. 15,477Acc. 2026.15477

测试

Rust server · in the archive since 21 September 2026

Offline 183.221.149.16:26690 checked 37d ago

biweekly wipes vanillamoddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,477top 68%
Last wipe37d agoMon 21 Sep, 04:17 UTC · biweekly schedule
Next wipe4d 16hMon 2 Nov, 04:17 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Sep 2026, 04:19 UTCAll times UTC.

The record of each wipe

  1. Mon 21 Sep 202604:17 UTC37d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 04:17 UTC, in 4d 16h. Its biweekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 4d 16hMon 2 Nov, 04:17 UTC
  2. 8d 7hThu 5 Nov, 19:00 UTCFW
  3. 18d 16hMon 16 Nov, 04:17 UTC
  4. 32d 16hMon 30 Nov, 04:17 UTC
  5. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 测试 mean?

You can see the tags 测试 publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 测试?

The Rust Server History lists that feature 测试 are: Modded Rust servers: the record. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server entry

Which version of Rust does 测试 run?

On Windows, 测试 runs Rust network protocol 2633 and build 164530. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is 测试 online, and how reliable is it?

Offline now, 测试 was last seen 37 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 21 September 2026 is when Rust Server History first saw it.

Where is 测试 located?

Its name points to Asia, though 测试 publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 183.221.149.16:26690 as the address.

Wipe history

What does wipe day look like on 测试?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on 测试?

The prediction follows its tag because the record holds too few of 测试's wipes to confirm its schedule. Due on Monday 2 November at 04:17 UTC is its next wipe. 37 days 7 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Player record

How does 测试 rank against other Rust servers?

Over seven days of player hours, 测试 ranks #15,477, inside the top 68% of all ranked servers.

How busy is 测试?

测试 is offline at present, having last been seen 37 days 7 hours ago.

Rules, map

What are the rules and settings on 测试?

No gather rate is stated in the name of 测试. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is disabled.

Which map does 测试 run?

The game generates the map on 测试, which is procedural.

How to join

How do I join 测试?

Entering client.connect 183.221.149.16:26690 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,^b,^v,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.