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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,695Acc. 2026.13695

FULCOSLAND

Rust server · in the archive since 3 October 2026

Offline 181.96.133.56:28015 checked 21d ago

moddedoxide
To visit
Players now 1/ 15
7% full
7-day average0peak –
Rank#13,695top 62%
Last wipe27d agoThu 1 Oct, 20:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on FULCOSLAND mean?

These tags from FULCOSLAND, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include FULCOSLAND?

These Rust Server History lists include FULCOSLAND: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does FULCOSLAND run?

The recorded build for FULCOSLAND is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you; joining needs the same protocol.

Is FULCOSLAND online, and how reliable is it?

Offline now, FULCOSLAND was last seen 21 days 6 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 3 October 2026 is when Rust Server History first saw it.

Where is FULCOSLAND located?

No region is published by FULCOSLAND. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 181.96.133.56:28015.

Wipe log

What is the wipe schedule on FULCOSLAND?

The rhythm of FULCOSLAND cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 1 hours ago its current world was made.

Player counts

How does FULCOSLAND rank against other Rust servers?

The last seven days of player hours place FULCOSLAND at #13,695, among the top 62% of all ranked servers.

How busy is FULCOSLAND?

FULCOSLAND is offline at present, having last been seen 21 days 6 hours ago.

Rules, map

What are the rules and settings on FULCOSLAND?

No gather rate is stated in the name of FULCOSLAND. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does FULCOSLAND run?

Generated by the game at size 5,000 with seed 1, the map on FULCOSLAND is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join FULCOSLAND?

Press F1 in Rust to open the console, then enter client.connect 181.96.133.56:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp15
Max players Slot count: 15.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build The game build is 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.