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Exhibit no. 13,456Acc. 2026.13456

Local Rust Server [No EAC]

Rust server · in the archive since 14 September 2026

Offline 181.215.65.75:28015 checked 45d ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,456no region published
Last wipe49d agoThu 10 Sep, 02:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Rust Server [No EAC] mean?

These tags from Local Rust Server [No EAC], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Local Rust Server [No EAC]?

These Rust Server History lists include Local Rust Server [No EAC]: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Local Rust Server [No EAC] run?

The recorded build for Local Rust Server [No EAC] is Rust network protocol 2633 and build 163493 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Local Rust Server [No EAC] online, and how reliable is it?

Local Rust Server [No EAC] was last seen 45 days 14 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 14 September 2026.

Where is Local Rust Server [No EAC] located?

There is no region published by Local Rust Server [No EAC]. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 181.215.65.75:28015 as the address.

Wipe log

What is the wipe schedule on Local Rust Server [No EAC]?

The rhythm of Local Rust Server [No EAC] cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 49 days 17 hours ago.

Player counts

How does Local Rust Server [No EAC] rank against other Rust servers?

Player hours over the last seven days put Local Rust Server [No EAC] at #13,456: a place in the top – of all ranked servers.

How busy is Local Rust Server [No EAC]?

The last sighting of Local Rust Server [No EAC] in the live count was 45 days 14 hours ago; it is offline now.

Map and rules

What are the rules and settings on Local Rust Server [No EAC]?

You will not find a gather rate in the name of Local Rust Server [No EAC]. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched off.

Which map does Local Rust Server [No EAC] run?

The game generates the map on Local Rust Server [No EAC], which is procedural.

Join record

How do I join Local Rust Server [No EAC]?

Press F1 in Rust to open the console, then enter client.connect 181.215.65.75:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163493
Build Build number: 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.