This server publishes no banner
Exhibit no. 3,200Acc. 2026.3200
[AU/NZ] Rusthaven - 2x Biweekly
Rust server, OC · in the archive since 13 September 2026
Online OC 180.181.211.249:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 18 Sep02:07 1 Oct18:06 · FW 16 Oct02:20 5 Nov19:00 · FW 13 Nov02:20 3 Dec19:00 · FW 11 Dec02:20
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:30 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202602:20 UTC12d ago
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:06 UTC FW27d ago
- Peak
- 12
- Crowd
- halved by day 3
- Lasted
- 14.3 days
- Players before
- 0
-
Fri 18 Sep 202602:07 UTC40d ago
- Peak
- 6
- Crowd
- halved by day 2
- Lasted
- 13.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 15d 3hFri 13 Nov, 02:20 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 43d 3hFri 11 Dec, 02:20 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 42% in OC. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [AU/NZ] Rusthaven - 2x Biweekly mean?
These tags from [AU/NZ] Rusthaven - 2x Biweekly, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): The server holds 125 slots; ts20 (Group limit): A team may hold no more than 20; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): Its entry in the server browser sits under Oceania. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [AU/NZ] Rusthaven - 2x Biweekly?
These Rust Server History lists include [AU/NZ] Rusthaven - 2x Biweekly: 2x Rust servers: the record, Oceania Rust servers on record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
The record
Does [AU/NZ] Rusthaven - 2x Biweekly run smoothly?
Across the last 48 hours it averaged 142 server fps; the low was 97. As many as 93,923 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,777 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [AU/NZ] Rusthaven - 2x Biweekly run?
Rust network protocol 2635 and build 168909 is the build [AU/NZ] Rusthaven - 2x Biweekly runs, on Windows. The protocol must match to join, and Steam handles that update.
Is [AU/NZ] Rusthaven - 2x Biweekly online, and how reliable is it?
[AU/NZ] Rusthaven - 2x Biweekly is listed as online now. About 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [AU/NZ] Rusthaven - 2x Biweekly located?
The OC tag is how [AU/NZ] Rusthaven - 2x Biweekly lists itself in Oceania. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 180.181.211.249:28015 as the address.
Wipe record
What does wipe day look like on [AU/NZ] Rusthaven - 2x Biweekly?
9 players on average was the busiest its recent wipes drew. On the latest wipe, 7 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2.5 in those wipes where it didn't hold.
What is the wipe schedule on [AU/NZ] Rusthaven - 2x Biweekly?
Wipes on [AU/NZ] Rusthaven - 2x Biweekly follow a every 4 weeks on Friday at 02:20 UTC pattern. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 12 days 20 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.
Player record
How does [AU/NZ] Rusthaven - 2x Biweekly rank against other Rust servers?
Seven days of player hours rank [AU/NZ] Rusthaven - 2x Biweekly at #3,200, in the top 14% of all ranked servers; within Oceania it is #87.
How busy is [AU/NZ] Rusthaven - 2x Biweekly?
Against 125 slots, [AU/NZ] Rusthaven - 2x Biweekly records 0 players right now. The seven-day average stands at 1 players; the peak is 5. The busiest hour of the last 48 was 09:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on [AU/NZ] Rusthaven - 2x Biweekly?
2x gathering is what the name of [AU/NZ] Rusthaven - 2x Biweekly records. The group limit is 20 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does [AU/NZ] Rusthaven - 2x Biweekly run?
A procedural map of size 3,700 with seed 55097021 is what [AU/NZ] Rusthaven - 2x Biweekly runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Next Wipe: In 28 Hours.
Join record
How do I join [AU/NZ] Rusthaven - 2x Biweekly?
Entering client.connect 180.181.211.249:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rusthaven.net.
The label explained
Server tags
What each tag this server publishes means.
Published as mp125,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts20,^o^z
Game
gmrust
mp125
ts20
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.