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Exhibit no. 10,142Acc. 2026.10142

LinuxGSM X10SDV

Rust server · in the archive since 17 October 2026

Offline 180.165.51.44:28015 checked 2d ago

moddedoxide
To visit
Players now 1/ 5
20% full
7-day average0peak 1
Rank#10,142top 46%
Last wipe4d agoSun 25 Oct, 01:40 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 10:25 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202601:40 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202600:03 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.1 days
    Players before
    1
  3. Wed 21 Oct 202600:56 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on LinuxGSM X10SDV mean?

You can see the tags LinuxGSM X10SDV publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include LinuxGSM X10SDV?

These Rust Server History lists include LinuxGSM X10SDV: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does LinuxGSM X10SDV run?

On Linux, LinuxGSM X10SDV runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LinuxGSM X10SDV online, and how reliable is it?

LinuxGSM X10SDV was last seen 2 days 3 hours ago and is offline right now. It was up for 17 of 168 hours in the last 7 full days, 10% of the time. 17 October 2026 is when Rust Server History first saw it.

Where is LinuxGSM X10SDV located?

No region is published by LinuxGSM X10SDV. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 180.165.51.44:28015 as the address.

Wipe record

What does wipe day look like on LinuxGSM X10SDV?

At their busiest, its recent wipes drew an average of 1 players. 4 hours into the latest wipe the crowd peaked.

What is the wipe schedule on LinuxGSM X10SDV?

There is no next wipe to predict on LinuxGSM X10SDV, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 4 days 12 hours ago its current world was made.

Player record

How does LinuxGSM X10SDV rank against other Rust servers?

The last seven days of player hours place LinuxGSM X10SDV at #10,142, among the top 46% of all ranked servers.

How busy is LinuxGSM X10SDV?

No current count exists for LinuxGSM X10SDV; it was last seen 2 days 3 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on LinuxGSM X10SDV?

No gather rate is stated in the name of LinuxGSM X10SDV. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does LinuxGSM X10SDV run?

The game generates the map on LinuxGSM X10SDV, which is procedural.

Join record

How do I join LinuxGSM X10SDV?

Enter client.connect 180.165.51.44:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.