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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,026Acc. 2026.5026

Old Souls PVE AU (Raidable Bases)

Rust server, OC · in the archive since 13 September 2026

Online OC 180.150.91.79:28070 checked 11m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#5,026top 23% · #116 in OC
Last wipe27d agoThu 1 Oct, 20:12 UTC · monthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:12 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202610:54 UTC27d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

0.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Old Souls PVE AU (Raidable Bases) mean?

The game's server browser reads these tags published by Old Souls PVE AU (Raidable Bases): gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): Oceania is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Old Souls PVE AU (Raidable Bases)?

These Rust Server History lists include Old Souls PVE AU (Raidable Bases): Oceania Rust servers on record, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Old Souls PVE AU (Raidable Bases) run smoothly?

Averaged over the last 48 hours: 78 server fps, with 47 the lowest. Buildings, deployables and everything else in the world came to as many as 258,189 entities. Memory use peaked at 5,388 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Old Souls PVE AU (Raidable Bases) run?

Rust network protocol 2635 and build 168909 is the build Old Souls PVE AU (Raidable Bases) runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Old Souls PVE AU (Raidable Bases) online, and how reliable is it?

Old Souls PVE AU (Raidable Bases) is listed as online now. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Old Souls PVE AU (Raidable Bases) located?

The OC tag is how Old Souls PVE AU (Raidable Bases) lists itself in Oceania. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 180.150.91.79:28070 as the address.

Wipe history

What does wipe day look like on Old Souls PVE AU (Raidable Bases)?

2 players on average was the busiest its recent wipes drew. At 5 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Old Souls PVE AU (Raidable Bases)?

Old Souls PVE AU (Raidable Bases) wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 3 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Player record

How does Old Souls PVE AU (Raidable Bases) rank against other Rust servers?

Old Souls PVE AU (Raidable Bases) ranks #5,026 on seven-day player hours: top 23% overall and #116 in Oceania.

How busy is Old Souls PVE AU (Raidable Bases)?

Against 50 slots, Old Souls PVE AU (Raidable Bases) records 0 players right now. The seven-day average stands at 0 players; the peak is 2. An average of 1 players at 16:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Old Souls PVE AU (Raidable Bases)?

The name of Old Souls PVE AU (Raidable Bases) carries no gather rate. The limit of 8 players per group is the game's default. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does Old Souls PVE AU (Raidable Bases) run?

A procedural map of size 6,000 with seed 6543523 is what Old Souls PVE AU (Raidable Bases) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Old Souls PVE AU (Raidable Bases)?

Press F1 in Rust to open the console, then enter client.connect 180.150.91.79:28070 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/SQEEQUARS4.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

OC
Oceania Oceania is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.