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Exhibit no. 14,735Acc. 2026.14735

Ash Local Map Test

Rust server · in the archive since 16 September 2026

Offline 179.65.145.74:28015 checked 41d ago

moddedcarbon
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#14,735no region published
Last wipe41d agoThu 17 Sep, 11:23 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Sep 2026, 11:51 UTCAll times UTC.

The record of each wipe

  1. Thu 17 Sep 202611:23 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 17 Sep 202601:48 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Ash Local Map Test mean?

You can see the tags Ash Local Map Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Ash Local Map Test?

The Rust Server History lists that feature Ash Local Map Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Ash Local Map Test run?

On Windows, Ash Local Map Test runs Rust network protocol 2633 and build 164530. The protocol must match to join, and Steam handles that update.

Is Ash Local Map Test online, and how reliable is it?

Offline now, Ash Local Map Test was last seen 41 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Ash Local Map Test located?

There is no region published by Ash Local Map Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 179.65.145.74:28015.

Wipe record

What does wipe day look like on Ash Local Map Test?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Ash Local Map Test?

The rhythm of Ash Local Map Test cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 41 days 8 hours ago its current world was made.

Player counts

How does Ash Local Map Test rank against other Rust servers?

The last seven days of player hours place Ash Local Map Test at #14,735, among the top – of all ranked servers.

How busy is Ash Local Map Test?

No current count exists for Ash Local Map Test; it was last seen 41 days 8 hours ago.

Map and rules

What are the rules and settings on Ash Local Map Test?

No gather rate is stated in the name of Ash Local Map Test. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Joining the server

How do I join Ash Local Map Test?

Press F1 in Rust to open the console, then enter client.connect 179.65.145.74:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.