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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,224Acc. 2026.13224

WarDogs Rust

Rust server · in the archive since 20 September 2026

Offline 179.221.201.25:28015 checked 38d ago

moddedcarbon
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,224no region published
Last wipe40d agoFri 18 Sep, 23:35 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on WarDogs Rust mean?

You can see the tags WarDogs Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include WarDogs Rust?

The Rust Server History lists that feature WarDogs Rust are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does WarDogs Rust run?

On Windows, WarDogs Rust runs Rust network protocol 2633 and build 164530. The protocol must match to join, and Steam handles that update.

Is WarDogs Rust online, and how reliable is it?

WarDogs Rust was last seen 38 days 18 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 20 September 2026 is when Rust Server History first saw it.

Where is WarDogs Rust located?

No region is published by WarDogs Rust. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 179.221.201.25:28015.

Wipe history

What is the wipe schedule on WarDogs Rust?

The rhythm of WarDogs Rust cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 40 days 12 hours ago.

Population

How does WarDogs Rust rank against other Rust servers?

The last seven days of player hours place WarDogs Rust at #13,224, among the top – of all ranked servers.

How busy is WarDogs Rust?

WarDogs Rust is offline at present, having last been seen 38 days 18 hours ago.

Rules, map

What are the rules and settings on WarDogs Rust?

The name of WarDogs Rust carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.

Which map does WarDogs Rust run?

A procedural map is what WarDogs Rust runs; the game generates it.

Joining the server

How do I join WarDogs Rust?

Entering client.connect 179.221.201.25:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.