Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 12,861Acc. 2026.12861

test

Rust server · in the archive since 4 October 2026

Offline 178.69.140.160:28015 checked 19h ago

moddedoxide
To visit
Players now 0/ 15
0% full
7-day average0peak 1
Rank#12,861top 58%
Last wipe24d agoSun 4 Oct, 16:40 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75120:0021:0022:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct22 Oct25 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on test mean?

These tags from test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include test?

These Rust Server History lists include test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does test run?

Rust network protocol 2635 and build 168909 is the build test runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is test online, and how reliable is it?

Offline now, test was last seen 19 hours ago. 13 of 168 hours, or 8% of the time, over the last 7 full days. The first sighting by Rust Server History was on 4 October 2026.

Where is test located?

You will find no region published by test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 178.69.140.160:28015 as the address.

Wipe log

What is the wipe schedule on test?

Its rhythm is not yet clear: too few of test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 24 days 2 hours ago its current world was made.

Player record

How does test rank against other Rust servers?

The last seven days of player hours place test at #12,861, among the top 58% of all ranked servers.

How busy is test?

The last sighting of test in the live count was 19 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 20:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on test?

No gather rate is stated in the name of test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does test run?

A procedural map is what test runs; the game generates it.

How to join

How do I join test?

Entering client.connect 178.69.140.160:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.