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Exhibit no. 12,132Acc. 2026.12132
DeptyZ Testing
Rust server · in the archive since 19 October 2026
Offline 178.55.161.163:28015 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
19 Oct Last seen 19 Oct20:51
a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 22:40 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202620:51 UTC9d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on DeptyZ Testing mean?
The game's server browser reads these tags published by DeptyZ Testing: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include DeptyZ Testing?
The Rust Server History lists that feature DeptyZ Testing are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does DeptyZ Testing run?
Rust network protocol 2634 and build 167781 is the build DeptyZ Testing runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is DeptyZ Testing online, and how reliable is it?
DeptyZ Testing was last seen 9 days 6 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 19 October 2026.
Where is DeptyZ Testing located?
You will find no region published by DeptyZ Testing. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 178.55.161.163:28015 as the address.
Wipe history
What does wipe day look like on DeptyZ Testing?
An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.
What is the wipe schedule on DeptyZ Testing?
The record holds too few of DeptyZ Testing's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 9 days 6 hours ago its current world was made.
Player counts
How does DeptyZ Testing rank against other Rust servers?
The last seven days of player hours place DeptyZ Testing at #12,132, among the top 55% of all ranked servers.
How busy is DeptyZ Testing?
No current count exists for DeptyZ Testing; it was last seen 9 days 6 hours ago.
Rules and settings
What are the rules and settings on DeptyZ Testing?
No gather rate is stated in the name of DeptyZ Testing. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does DeptyZ Testing run?
The game generates the map on DeptyZ Testing, which is procedural.
Joining the server
How do I join DeptyZ Testing?
Press F1 in Rust to open the console, then enter client.connect 178.55.161.163:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.