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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,423Acc. 2026.15423

Rust

Rust server · in the archive since 13 September 2026

Offline 178.46.164.19:28015 checked 4h ago

vanillaoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe12d agoThu 15 Oct, 16:08 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 01:25 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202611:29 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202602:56 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  3. Wed 14 Oct 202620:31 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Sun 11 Oct 202611:03 UTC16d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.4 days
    Players before
    0
  5. Sun 4 Oct 202610:14 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    7 days
    Players before
    1
  6. Sat 3 Oct 202610:24 UTC24d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Thu 1 Oct 202602:52 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.3 days
    Players before
    0
  8. Thu 10 Sep 202620:29 UTC47d ago
    Peak
    –
    Crowd
    –
    Lasted
    20.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust mean?

The game's server browser reads these tags published by Rust: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust?

These Rust Server History lists include Rust: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Rust run?

On Windows, Rust runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Rust online, and how reliable is it?

The record shows Rust offline at this moment, last seen 4 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Rust located?

You will find no region published by Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 178.46.164.19:28015.

Wipe history

What does wipe day look like on Rust?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Rust?

No next wipe can be predicted: Rust wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 13 hours ago its current world was made.

Player record

How does Rust rank against other Rust servers?

Player hours over the last seven days put Rust at #15,423: a place in the top 69% of all ranked servers.

How busy is Rust?

Rust is offline at present, having last been seen 4 hours ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Rust?

No gather rate is stated in the name of Rust. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The plugin count is Oxide. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does Rust run?

Seed 508605506, size 3,500: such is the procedural map Rust runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

How to join

How do I join Rust?

Enter client.connect 178.46.164.19:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.