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Exhibit no. 15,423Acc. 2026.15423

Private Rust Map Lab

Rust server · in the archive since 11 October 2026

Online 178.254.6.6:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,423top 69%
Last wipe9d agoSun 18 Oct, 09:16 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 05:20 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202609:16 UTC9d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct 202612:57 UTC11d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  3. Tue 13 Oct 202613:35 UTC14d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3 days
    Players before
    0
  4. Mon 12 Oct 202609:39 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  5. Sun 11 Oct 202614:53 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Private Rust Map Lab mean?

These tags from Private Rust Map Lab, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Private Rust Map Lab?

These Rust Server History lists include Private Rust Map Lab: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does Private Rust Map Lab run smoothly?

57 server fps on average over the last 48 hours, never below 3. As many as 124,884 entities were in the world: buildings, deployables and the rest. Up to 2,715 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Private Rust Map Lab run?

The recorded build for Private Rust Map Lab is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Private Rust Map Lab online, and how reliable is it?

Private Rust Map Lab is listed as online now. The uptime it reports puts the last restart at about 3 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 11 October 2026 is when Rust Server History first saw it.

Where is Private Rust Map Lab located?

There is no region published by Private Rust Map Lab. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 178.254.6.6:28015.

Wipe record

What does wipe day look like on Private Rust Map Lab?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Private Rust Map Lab?

There is no next wipe to predict on Private Rust Map Lab, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 9 days 20 hours ago, the current world is what it runs now.

Population

How does Private Rust Map Lab rank against other Rust servers?

Player hours over the last seven days put Private Rust Map Lab at #15,423: a place in the top 69% of all ranked servers.

How busy is Private Rust Map Lab?

At the time of this record, Private Rust Map Lab shows 0 players. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Private Rust Map Lab?

You will not find a gather rate in the name of Private Rust Map Lab. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Private Rust Map Lab run?

Seed 1337, size 4,500: such is the procedural map Private Rust Map Lab runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

How to join

How do I join Private Rust Map Lab?

Entering client.connect 178.254.6.6:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.