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Exhibit no. 16,955Acc. 2026.16955
4ce's private server
Rust server · in the archive since 27 September 2026
Offline 178.227.88.245:28015 checked 30d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on 4ce's private server mean?
You can see the tags 4ce's private server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): The server runs game protocol 2631; matching it is required to join; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include 4ce's private server?
The Rust Server History lists that feature 4ce's private server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does 4ce's private server run?
On Windows, 4ce's private server runs Rust network protocol 2631 and build 158240. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is 4ce's private server online, and how reliable is it?
The record shows 4ce's private server offline at this moment, last seen 30 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 27 September 2026.
Where is 4ce's private server located?
There is no region published by 4ce's private server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 178.227.88.245:28015.
Wipe record
What is the wipe schedule on 4ce's private server?
Its rhythm is not yet clear: too few of 4ce's private server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 84 days 13 hours ago its current world was made.
Player record
How does 4ce's private server rank against other Rust servers?
Over seven days of player hours, 4ce's private server ranks #16,955, inside the top 71% of all ranked servers.
How busy is 4ce's private server?
The last sighting of 4ce's private server in the live count was 30 days 23 hours ago; it is offline now.
Map and rules
What are the rules and settings on 4ce's private server?
You will not find a gather rate in the name of 4ce's private server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does 4ce's private server run?
Generated by the game, the map on 4ce's private server is procedural.
Join record
How do I join 4ce's private server?
Entering client.connect 178.227.88.245:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp10
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.