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Exhibit no. 15,841Acc. 2026.15841

LocalNikita12

Rust server · in the archive since 9 October 2026

Offline 178.214.255.220:28015 checked 19d ago

moddedoxide
To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#15,841top 72%
Last wipe19d agoFri 9 Oct, 12:09 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on LocalNikita12 mean?

These tags from LocalNikita12, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LocalNikita12?

These Rust Server History lists include LocalNikita12: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does LocalNikita12 run?

On Windows, LocalNikita12 runs Rust network protocol 2634 and build 167398. Steam updates your game for you; joining needs the same protocol.

Is LocalNikita12 online, and how reliable is it?

Offline now, LocalNikita12 was last seen 19 days 12 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 9 October 2026.

Where is LocalNikita12 located?

No region is published by LocalNikita12. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.214.255.220:28015.

Wipe history

What is the wipe schedule on LocalNikita12?

Its rhythm is not yet clear: too few of LocalNikita12's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 19 days 12 hours ago, the current world is what it runs now.

Player record

How does LocalNikita12 rank against other Rust servers?

The last seven days of player hours place LocalNikita12 at #15,841, among the top 72% of all ranked servers.

How busy is LocalNikita12?

The last sighting of LocalNikita12 in the live count was 19 days 12 hours ago; it is offline now.

Rules and settings

What are the rules and settings on LocalNikita12?

You will not find a gather rate in the name of LocalNikita12. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does LocalNikita12 run?

Generated by the game, the map on LocalNikita12 is procedural.

Joining the server

How do I join LocalNikita12?

Press F1 in Rust to open the console, then enter client.connect 178.214.255.220:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.