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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,414Acc. 2026.15414

Event Test Server

Rust server · in the archive since 23 October 2026

Offline 178.208.110.3:28035 checked 4d ago

moddedcarbon
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe5d agoThu 22 Oct, 14:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Event Test Server mean?

These tags from Event Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Event Test Server?

The Rust Server History lists that feature Event Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Event Test Server run?

On Windows, Event Test Server runs Rust network protocol 2634 and build 167398. The protocol must match to join, and Steam handles that update.

Is Event Test Server online, and how reliable is it?

The record shows Event Test Server offline at this moment, last seen 4 days 10 hours ago. It was up for 0 of 96 hours in the last 4 full days, 0% of the time. First seen by Rust Server History on 23 October 2026.

Where is Event Test Server located?

There is no region published by Event Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 178.208.110.3:28035.

Wipe record

What is the wipe schedule on Event Test Server?

The record holds too few of Event Test Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 5 days 10 hours ago its current world was made.

Player counts

How does Event Test Server rank against other Rust servers?

The last seven days of player hours place Event Test Server at #15,414, among the top 69% of all ranked servers.

How busy is Event Test Server?

No current count exists for Event Test Server; it was last seen 4 days 10 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Event Test Server?

You will not find a gather rate in the name of Event Test Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Event Test Server run?

The game generates the map on Event Test Server, which is procedural.

Joining the server

How do I join Event Test Server?

Press F1 in Rust to open the console, then enter client.connect 178.208.110.3:28035 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.