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Exhibit no. 15,373Acc. 2026.15373

Event Test Server

Rust server · in the archive since 22 October 2026

Offline 178.208.102.192:28035 checked 6d ago

moddedcarbon
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe6d agoThu 22 Oct, 14:56 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 15:00 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202613:09 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Event Test Server mean?

These tags from Event Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Event Test Server?

The Rust Server History lists that feature Event Test Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Event Test Server run?

Rust network protocol 2634 and build 167398 is the build Event Test Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Event Test Server online, and how reliable is it?

The record shows Event Test Server offline at this moment, last seen 6 days 4 hours ago. It was up for 0 of 120 hours in the last 5 full days, 0% of the time. 22 October 2026 is when Rust Server History first saw it.

Where is Event Test Server located?

There is no region published by Event Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 178.208.102.192:28035.

Wipe history

What does wipe day look like on Event Test Server?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Event Test Server?

The record holds too few of Event Test Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 6 days 4 hours ago, the current world is what it runs now.

Player counts

How does Event Test Server rank against other Rust servers?

The last seven days of player hours place Event Test Server at #15,373, among the top 69% of all ranked servers.

How busy is Event Test Server?

The last sighting of Event Test Server in the live count was 6 days 4 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Event Test Server?

No gather rate is stated in the name of Event Test Server. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does Event Test Server run?

Generated by the game, the map on Event Test Server is procedural.

Join record

How do I join Event Test Server?

Entering client.connect 178.208.102.192:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.