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Exhibit no. 15,912Acc. 2026.15912

Bugulma City

Rust server · in the archive since 20 September 2026

Offline 178.207.8.16:28015 checked 20d ago

moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,912top 72%
Last wipe25d agoFri 2 Oct, 17:57 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 04:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202617:57 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:29 UTC FW26d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Sun 27 Sep 202609:41 UTC30d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.4 days
    Players before
    1
  4. Wed 23 Sep 202616:09 UTC34d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Bugulma City mean?

You can see the tags Bugulma City publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Bugulma City?

The Rust Server History lists that feature Bugulma City are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Bugulma City run?

Rust network protocol 2634 and build 166494 is the build Bugulma City runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Bugulma City online, and how reliable is it?

Bugulma City was last seen 20 days 2 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 20 September 2026.

Where is Bugulma City located?

No region is published by Bugulma City. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 178.207.8.16:28015.

Wipe log

What does wipe day look like on Bugulma City?

An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Bugulma City?

No next wipe can be predicted: Bugulma City wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 25 days 12 hours ago, the current world is what it runs now.

Player record

How does Bugulma City rank against other Rust servers?

The last seven days of player hours place Bugulma City at #15,912, among the top 72% of all ranked servers.

How busy is Bugulma City?

No current count exists for Bugulma City; it was last seen 20 days 2 hours ago.

Rules and settings

What are the rules and settings on Bugulma City?

No gather rate is stated in the name of Bugulma City. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Bugulma City run?

The game generates the map on Bugulma City, which is procedural.

Joining the server

How do I join Bugulma City?

Entering client.connect 178.207.8.16:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.