Open every day, at every hour Admission free 11,701 servers and 42,340 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,321Acc. 2026.13321

DevServer

Rust server · in the archive since 12 October 2026

Offline 178.205.127.60:28015 checked 16d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,321top 61%
Last wipe16d agoMon 12 Oct, 16:47 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on DevServer mean?

These tags from DevServer, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DevServer?

The Rust Server History lists that feature DevServer are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does DevServer run?

The recorded build for DevServer is Rust network protocol 2634 and build 167584 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is DevServer online, and how reliable is it?

Offline now, DevServer was last seen 16 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 12 October 2026.

Where is DevServer located?

There is no region published by DevServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 178.205.127.60:28015.

Wipe record

What is the wipe schedule on DevServer?

Its rhythm is not yet clear: too few of DevServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 16 days 8 hours ago, the current world is what it runs now.

Population

How does DevServer rank against other Rust servers?

Over seven days of player hours, DevServer ranks #13,321, inside the top 61% of all ranked servers.

How busy is DevServer?

DevServer is offline at present, having last been seen 16 days 7 hours ago.

Rules, map

What are the rules and settings on DevServer?

You will not find a gather rate in the name of DevServer. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Join record

How do I join DevServer?

Enter client.connect 178.205.127.60:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.