The server's own banner, as it publishes it
Exhibit no. 1,280Acc. 2026.1280
[UFS] Ukrainian PVE server, no kills/raids (X1-X2)
Rust server, EU · in the archive since 13 September 2026
Online EU 178.20.158.67:26026 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:33 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:35 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:33 UTC FW27d ago
- Peak
- 33
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) mean?
You can see the tags [UFS] Ukrainian PVE server, no kills/raids (X1-X2) publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp80 (Max players): Slot count: 80; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Its entry in the server browser sits under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
The Rust Server History lists that feature [UFS] Ukrainian PVE server, no kills/raids (X1-X2) are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Server entry
Does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) run smoothly?
84 server fps on average over the last 48 hours, never below 38. As many as 189,501 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,597 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) run?
Rust network protocol 2635 and build 168909 is the build [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs, on Linux. The protocol must match to join, and Steam handles that update.
Is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) online, and how reliable is it?
At this moment [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is online. The uptime it reports puts the last restart at about 54 minutes ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) located?
In Europe, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 178.20.158.67:26026 as the address.
Wipe record
What does wipe day look like on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
33 players on average was the busiest its recent wipes drew. At 46 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
Once a month [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours ago its current world was made. A monthly wipe schedule is published in its tags.
Player counts
How does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) rank against other Rust servers?
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) takes #521 in Europe on seven-day player hours, with #1,280 overall and a place in the top 6% of all ranked servers.
How busy is [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
Against 80 slots, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) records 0 players right now. The seven-day average stands at 6 players; the peak is 24. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 11 players.
Map and rules
What are the rules and settings on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
The name states a 1x gather rate for [UFS] Ukrainian PVE server, no kills/raids (X1-X2). At 8 players, the group limit matches the game's default. Recorded as pve, with this note: fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) run?
Seed 525732258, size 4,500: such is the procedural map [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
Entering client.connect 178.20.158.67:26026 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://ufs.co.ua/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp80,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp80
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.