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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,467Acc. 2026.15467

TEST

Rust server · in the archive since 20 September 2026

Offline 178.178.94.57:28015 checked 38d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,467no region published
Last wipe38d agoSun 20 Sep, 08:25 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TEST mean?

These tags from TEST, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): Build number: 160556; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TEST?

These Rust Server History lists include TEST: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does TEST run?

On Windows, TEST runs Rust network protocol 2632 and build 160556. The protocol must match to join, and Steam handles that update.

Is TEST online, and how reliable is it?

TEST was last seen 38 days 1 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 20 September 2026.

Where is TEST located?

You will find no region published by TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 178.178.94.57:28015.

Wipe record

What is the wipe schedule on TEST?

The rhythm of TEST cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 38 days 1 hours ago its current world was made.

Player record

How does TEST rank against other Rust servers?

The last seven days of player hours place TEST at #15,467, among the top – of all ranked servers.

How busy is TEST?

The last sighting of TEST in the live count was 38 days 1 hours ago; it is offline now.

Map and rules

What are the rules and settings on TEST?

The name of TEST carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does TEST run?

A procedural map is what TEST runs; the game generates it.

Joining the server

How do I join TEST?

Enter client.connect 178.178.94.57:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2632
Protocol Your game must run protocol 2632 to join.
cs160556
Build Build number: 160556.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.