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Exhibit no. 15,275Acc. 2026.15275

ScoobyDooRUST

Rust server · in the archive since 6 October 2026

Offline 178.176.189.70:28015 checked 10d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,275top 70%
Last wipe16d agoMon 12 Oct, 20:55 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 16:45 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202620:55 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 11 Oct 202616:54 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ScoobyDooRUST mean?

You can see the tags ScoobyDooRUST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ScoobyDooRUST?

These Rust Server History lists include ScoobyDooRUST: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does ScoobyDooRUST run?

Rust network protocol 2634 and build 167584 is the build ScoobyDooRUST runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is ScoobyDooRUST online, and how reliable is it?

ScoobyDooRUST was last seen 10 days 7 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 6 October 2026 is when Rust Server History first saw it.

Where is ScoobyDooRUST located?

There is no region published by ScoobyDooRUST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 178.176.189.70:28015 as the address.

Wipe log

What does wipe day look like on ScoobyDooRUST?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on ScoobyDooRUST?

The record holds too few of ScoobyDooRUST's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 16 days 3 hours ago, the current world is what it runs now.

Population

How does ScoobyDooRUST rank against other Rust servers?

Over seven days of player hours, ScoobyDooRUST ranks #15,275, inside the top 70% of all ranked servers.

How busy is ScoobyDooRUST?

No current count exists for ScoobyDooRUST; it was last seen 10 days 7 hours ago.

Rules and settings

What are the rules and settings on ScoobyDooRUST?

No gather rate is stated in the name of ScoobyDooRUST. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does ScoobyDooRUST run?

Generated by the game, the map on ScoobyDooRUST is procedural.

How to join

How do I join ScoobyDooRUST?

Enter client.connect 178.176.189.70:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.